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SpacetimeDB - Multiplayer at the Speed of Light

SpacetimeDB is a multiplayer database designed for building real-time applications and games with ease, enabling complex state synchronization at high speed.

Rust
Added on 2025年5月6日
View on GitHub
SpacetimeDB - Multiplayer at the Speed of Light preview
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Project Introduction

Summary

SpacetimeDB is a revolutionary open-source database optimized for real-time multiplayer synchronization, offering integrated logic execution and high performance for games and collaborative applications.

Problem Solved

Building complex multiplayer applications with traditional databases is challenging due to synchronization issues, latency, and infrastructure complexity. SpacetimeDB simplifies this by providing a purpose-built solution.

Core Features

Real-time Data Synchronization

Achieves seamless, low-latency data synchronization across all connected clients in real-time.

Integrated Logic Modules

Execute game or application logic directly within the database via modules, simplifying development and ensuring consistency.

Tech Stack

Rust
WebAssembly
Client SDKs (Various Languages)

Use Cases

SpacetimeDB is perfectly suited for any application requiring fast, reliable, and scalable real-time state synchronization across multiple clients.

Scenario One: Real-time Strategy Games

Details

Building the backend for a real-time strategy game, handling unit movements, player actions, and game state synchronization.

User Value

Simplifies complex game state synchronization and reduces server-side logic complexity.

Scenario Two: Collaborative Editing Tools

Details

Developing a collaborative design tool or whiteboard application where multiple users modify shared content simultaneously.

User Value

Ensures all users see the same state in real-time with minimal effort for conflict resolution.

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