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libuv is a multi-platform support library with a focus on asynchronous I/O. It was primarily developed for use by Node.js, but it's also used by other projects.
libuv is a high-performance, cross-platform asynchronous I/O library written in C. It provides an event loop and a unified API for various non-blocking operations across different operating systems, making it ideal for building scalable network applications and command-line tools.
Modern applications often require non-blocking operations to handle many concurrent connections or tasks without freezing the main thread. Traditional synchronous I/O is blocking and inefficient for these scenarios. Building cross-platform asynchronous applications is complex due to varying operating system APIs. libuv abstracts these differences, providing a consistent API for asynchronous I/O.
Provides an event loop and evented I/O across different operating systems (Linux, macOS, Windows, etc.).
Supports various asynchronous operations like file system operations, networking (TCP/UDP), DNS lookups, and child processes.
Includes utilities for timers, threading, and inter-process communication (IPC).
libuv is a core component in various projects and is suitable for applications requiring efficient, non-blocking operations:
The core of the Node.js runtime relies on libuv's event loop and I/O abstractions to handle non-blocking operations, enabling its high concurrency model.
Provides the essential asynchronous capabilities that enable runtimes to handle vast numbers of concurrent connections efficiently.
Developers building high-performance HTTP servers, proxies, or other network services in C/C++ can use libuv for scalable, event-driven architecture.
Simplifies the development of high-throughput network applications by providing a consistent, non-blocking I/O layer across platforms.
Creating command-line tools that need to perform non-blocking file operations, network requests, or run child processes asynchronously.
Enables interactive and responsive CLI tools that don't block while waiting for I/O operations to complete.
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