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Pion WebRTC - Pure Go WebRTC Implementation

A comprehensive and pure Go implementation of the WebRTC API, enabling developers to build real-time communication applications directly in Go without C bindings.

Go
Added on 2025年6月7日
View on GitHub
Pion WebRTC - Pure Go WebRTC Implementation preview
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Go
Language

Project Introduction

Summary

Pion WebRTC is an open-source library delivering a native Go implementation of the WebRTC specification. It allows developers to easily add real-time audio, video, and data communication capabilities to their Go applications.

Problem Solved

Traditional WebRTC implementations often rely on C/C++ libraries, introducing complexity with CGO bindings in Go projects. Pion WebRTC provides a pure Go alternative, simplifying development and deployment.

Core Features

Complete Protocol Support

Supports core WebRTC protocols including ICE, DTLS, and SRTP for secure and reliable real-time data transfer.

Go Native API

Provides idiomatic Go APIs for easy integration into existing Go applications and frameworks.

Data Channels

Enables reliable and unreliable data transmission between peers.

Tech Stack

Go
WebRTC
DTLS
SRTP
ICE
SCTP

使用场景

Pion WebRTC can be used in a variety of applications requiring peer-to-peer or server-to-peer real-time communication:

视频会议及直播后端

Details

Build server-side components for video conferencing applications, handling streams and data channels directly.

User Value

Enables scalable and efficient handling of multiple concurrent real-time streams using Go.

点对点数据传输

Details

Implement secure, direct peer-to-peer data transfer channels for file sharing, gaming, or IoT device communication.

User Value

Provides a standardized, secure, and efficient method for peer-to-peer data exchange.

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