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A collection of easy-to-use, single-file public domain libraries for C/C++ developers, covering various common tasks like image processing, font rendering, audio, and more. Designed for simplicity and portability.
stb is a suite of approximately 50+ public domain libraries, primarily written in C, designed to be compiled easily into any C or C++ project by including a single header file. Each library addresses a specific need, prioritizing simplicity, ease of use, and broad compatibility.
Finding lightweight, easy-to-integrate, and permissive-licensed libraries for fundamental tasks (like image loading or font handling) can be challenging. stb solves this by offering simple, robust alternatives to larger, more complex libraries.
Most libraries consist of a single header file, making integration into your project straightforward with just one `#include` directive.
Released into the public domain, allowing unrestricted use, modification, and distribution without licensing concerns.
Written in portable C/C++ and tested on various platforms and compilers, minimizing compatibility issues.
Provides simple, efficient solutions for common tasks like loading images (PNG, JPG, BMP), rendering TrueType fonts, generating noise, etc.
The stb libraries are versatile and can be applied in numerous scenarios where simple, dependency-free solutions are preferred:
Loading texture images (PNG, JPG, TGA, BMP) for 3D rendering, generating procedural textures (noise), or saving screenshots.
Rapidly add image I/O and procedural content generation without integrating complex image libraries.
Parsing TrueType fonts to render text for user interfaces, debugging overlays, or generating font atlases.
Build simple tools that need to process image or font data without large external dependencies.
Decoding compressed audio formats (like Ogg Vorbis) or performing simple audio processing in applications or games.
Add basic audio loading and playback capabilities with minimal code and dependencies.
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