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msquic is a cross-platform, C implementation of the IETF QUIC protocol, designed for high-performance and low-latency network communication. It provides bindings for C, C++, C#, and Rust.
msquic is Microsoft's open-source, cross-platform implementation of the IETF QUIC protocol written in C. It aims to provide a high-performance, low-latency, and reliable transport layer for modern internet applications, offering bindings for multiple popular programming languages.
Provides a robust and performant implementation of the modern QUIC transport protocol, enabling developers to build applications that overcome the limitations of traditional TCP/TLS stacks, such as head-of-line blocking and slow handshake times, across diverse platforms and programming languages.
Leverages the QUIC protocol to provide fast connection establishment and efficient data transfer over UDP.
Offers native language bindings, allowing developers to integrate QUIC capabilities easily into applications written in C, C++, C#, and Rust across various operating systems.
msquic can be utilized in various scenarios requiring efficient, low-latency, and reliable transport over UDP, particularly in modern distributed systems and internet-facing applications.
Building high-performance web servers or proxies that utilize QUIC for improved connection setup and data transfer efficiency, especially for HTTP/3.
Reduced latency for web requests, improved connection resilience, and better performance over lossy networks.
Developing real-time applications such as gaming servers, video conferencing, or IoT communication where low latency and efficient handling of multiple streams are critical.
Lower end-to-end latency, effective handling of concurrent data streams without head-of-line blocking, and better performance on diverse network conditions.
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