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A project exploring a native implementation of the TypeScript compiler and runtime in Go, aiming for improved performance and portability.
This project is an experimental effort to port the core functionalities of the TypeScript compiler and potentially parts of its runtime to the Go programming language.
Provides a potentially faster, single-binary alternative for TypeScript compilation and execution compared to Node.js-based tools, facilitating easier embedding in Go applications and better cross-platform deployment.
Native Go implementation for parsing TypeScript/JavaScript source code into an Abstract Syntax Tree, designed for efficiency.
Developing a Go-native engine to replicate TypeScript's static type analysis capabilities.
Ideal for developers and teams requiring high-performance TypeScript processing or tight integration within Go ecosystems.
Embed a TypeScript execution or analysis environment directly within Go applications for scripting capabilities or dynamic configuration parsing.
Simplify application logic, enable dynamic behavior, and distribute as a single Go binary without external Node.js dependencies.
Leverage a native Go implementation for potentially faster TypeScript compilation steps in CI/CD pipelines or local development builds.
Reduce build times significantly, improving developer productivity and deployment speed.
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