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Ebitengine is a simple 2D game engine for the Go programming language. It makes developing 2D games cross-platform easy and fun.
Ebitengine is an open-source, cross-platform 2D game engine written in and for the Go programming language. It focuses on simplicity and ease of use, making it an excellent choice for Go developers looking to create 2D games without extensive graphics programming knowledge.
Developing 2D games can often be complex, especially when targeting multiple platforms or working with lower-level graphics APIs. Ebitengine abstracts away much of this complexity, providing a consistent, simple, and Go-idiomatic way to build 2D games.
A straightforward and intuitive API designed for 2D game development in Go.
Build and deploy your game to multiple platforms including Windows, macOS, Linux, browsers (via WebAssembly), iOS, and Android.
Provides robust drawing capabilities for sprites, shapes, text, and more, optimized for performance.
Handle keyboard, mouse, touch, and gamepad inputs seamlessly across different platforms.
Integrated audio playback capabilities for sound effects and music.
Ebitengine is ideal for creating a wide range of 2D applications and games.
Develop and publish complete 2D games for desktop (Windows, macOS, Linux) and mobile (iOS, Android) platforms.
Provides all necessary tools in a single, simple package, enabling rapid prototyping and development.
Create interactive educational software, simulations, or data visualizations with graphical interfaces.
Offers an easy-to-learn API suitable for teaching graphics programming or building graphical tools.
Rapidly prototype game ideas or graphical concepts without the overhead of more complex engines.
Allows quick iteration and testing of game mechanics and visual styles.
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