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An industry-standard, general-purpose lossless data compression library. Highly portable and widely used across various applications, from file archiving to network protocols.
This project is the widely adopted zlib compression library, providing robust and portable functions for compressing and decompressing data using the DEFLATE method. It is a fundamental component in numerous software systems.
The need for efficient, lossless data compression and decompression across diverse computing environments and applications, reducing storage requirements and transmission bandwidth.
Implements the DEFLATE algorithm for lossless data compression.
Provides stream-based and buffer-based compression and decompression functions.
Minimal memory footprint and high performance, suitable for embedded systems and performance-critical applications.
Designed for portability and works on virtually all operating systems and architectures.
The zlib library is versatile and used in a multitude of scenarios where efficient data compression is required.
Used by archiving tools (like gzip, zip, tar) to compress files and directories.
Reduces storage space required for files and enables faster file transfers.
Integrated into network protocols (like HTTP, TLS) and applications to compress data transmitted over the internet.
Decreases bandwidth usage and improves data transfer speeds.
Commonly used in game development to compress game assets, save files, and network data.
Reduces game size, load times, and network latency.
Utilized in operating systems and embedded devices for various compression needs.
Optimizes resource usage in environments with limited storage and processing power.
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